Zasalamel Biography

Zasalamel (ザサラメール, Zasaramēru) is a character in the Soul series of fighting games. He appeared in the game Soulcalibur VI, which marks his debut appearance in the new, rebooted Soulcalibur timeline. His nickname is The Dark Side of Karma.

Zasalamel is one of the three starting new characters included in the fourth installment of the saga of video games, Soulcalibur III, alongside Tira and Setsuka. He first appeared on the first promotional trailers of the game as a darkened silhouette, under the titles of both The Enigma and The Mastermind before his real name was revealed. In the game itself, his fighting style and weaponry repertoire is available, in the Character Creation Mode, to characters created under the Saint class. In Soulcalibur III trailer, he is referred as “The Enigma“. Zasalamel reappears in Soulcalibur IV, and in its portable remake, Soulcalibur: Broken Destiny.

What lies in his soul is Anguish.

As stated in his profile, he hails from an ancient tribe that was tasked with the protection of Soul Calibur, the sacred sword and Soul Edge‘s opposite. This was many, many years before the game’s set timeframe. Zasalamel was angered by the sect’s edicts that forbade the use of the sword; which didn’t allow the tribe to use the weapon if a crisis were to occur. When trying to take Soul Calibur into his own hands, he was discovered and shunned from the tribe. Zasalamel had a natural gift for magic (he could perform spells after only seeing them once) and spent his time in pursuit of ancient and forbidden knowledge thought lost, until he relearned the art of magical reincarnation.

The spell worked perfectly: although he continued to age, and eventually died, his soul was immediately reborn in another body, a body that would grow up to be identical to his original body, even including his signature golden eye. In addition, he retained all the memories from his original life, and continued to exist as Zasalamel. This would occur over and over across many generations, living and dying and being reborn, and Zasalamel gradually lost the joy of living as his existence waned and the pain of death increased. However, there was no way to “turn off” the spell; he would keep being reincarnated for all eternity, and committing suicide, no matter how many times he did it, would only start the cycle over again earlier than usual. In an attempt to end what he considered his “curse”, Zasalamel set his eyes on Soul Edge. He would use its soul-devouring properties to destroy himself once and for all, and release himself from the circle of eternal reincarnations. However, even being killed by the sword was not enough, so Zasalamel turned his hopes to Soul Calibur, but when he reached the place where his tribe existed in his original life, he found no traces of life or the holy sword.

This introduction was purpose by Skeiider

Punish

Punish standing

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Punish TC

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Whiff punish

Comming Soon

Attack IMP DMG GRD HIT CH GB
Rending Blade of Shamash 12 10 -8 0 0 1
A H
Rending Blade of Shamash 12 10,10 -6 4 4 3
A A H H :NC:
Rending Blade of Shamash 12 10,10,25 -8 10 10 5
A A A H H H
Bashum's Whisper 14 10 -4 0 6 1
A 6 M
Damnation of Ereshkigal 18 14 -10 0 0 1
6 A H
Damnation of Ereshkigal 18 14,16 6 18 18 3
6 A A H H :NCC:
Ereshigal's Snare 18 14,16 -8 10 10 8
6 A B H M LH at max range. :NCC:
Hook of Nantar 16 14 -16 -2 -2 1
3 A M
Hook of Nantar 16 14,20 -16 2 KND 8
3 A B M M :NC:
Hook of Nantar 16 14,20 -14 2 KND 8
partial 3 A B M M :NC: in case of short charge
Hook of Nantar 16 14,42 0 KND KND 14
full 3 A B M M
Humbaba's Flame 16 14,12 -8 10 10 8
3 A K M H :NC:
Mutter of Bashm 12 12 -6 4 4 1
2 A SL :TC:[8-RC]
Bite of the Kululiu 18 14 -14 -4 -4 1
1 A L :TC:[8-RC]
Habrat's Sapara 20 20,10 -2 4 4 10
4 A H M :NC:
Habrat's Sapara 20 20 -6 14 14 4
TS1 4 A B H
Habrat's Sapara 20 20 4 24 24 4
TS2 4 A B H
Habrat's Sapara 20 20 14 34 34 4
TS3 4 A B H
Great Scythe of Shamash 18 27 -8 4 4 1
WR A H :TC:[1-7]. :BT: on block
Shamash the Just 38 27 -10 0 0 1
7 A L :TJ:[9-34]
Shamash the Just 38 28 -10 0 0 1
8 A L :TJ:[9-34]
Shamash the Just 38 30 -10 0 0 1
9 A L :TJ:[9-34]
Mutter of Bashm 12 12 -6 4 4 1
FC 2 A SL :TC:[0-9]. :TC:[13-RC]
Sin's Glance 18 30 -8 10 10 4
BT A H
Sin's Glare 16 13 -6 4 4 1
BT 2 A SL :TC:[10-RC]
Mighty Hammer of Ea 16 14 -8 0 0 2
B M
Mighty Hammer of Ea 16 14,14 -8 -2 -2 4
B B M M :NC:
Mighty Hammer of Ea 16 14,14,28 -8 KND KND 9
B B B M M M
Nergal's Anguish 22 24 -14 0 0 4
B A H
Adoration of Gilgamesh 14 15,15 -14 6 6 4
B K M M Perfect input for +2 damage
Nergal's Talon 20 16 -16 -4 -4 5
6 B M :TC:[21-33]
Nergal's Talon 20 16,14 -6 4 4 11
6 B B M M :NC:. LH on max range. :TC:[1-19]
Nergal's Mockery 20 16,16 -12 12 12 11
6 B K M M :NC:
Paean to Ishtar 20 24 -14 LNC LNC 9
3 B M
Ea the Grand Ruler 16 20 -8 2 2 2
2 B M :TC:[18-RC]
Asushunamir's Spear 16 20 -20 -4 STN 2
1 B L
Lilitu's Ingress 16 20 -10 6 6 2
TS1 1 B B L
Lilitu's Ingress 16 20 0 16 16 2
TS2 1 B B L
Lilitu's Ingress 16 20 10 26 26 2
TS3 1 B B L
Sacred Rite of Ishtar 16 14 -8 0 KND 2
4 B M
Sacred Rite of Ishtar 16 14,16,10 LNC
CH 4 B B M M H :NCC:. On CH hit only. Perfect input required
Belit-Sheri's Cleaver 16 28 -16 KND KND 9
4 6 B M :TC:[4-15]. Perfect input for +6 damage
Belit-Sheri's Ingress 16 28 -6 KND KND 9
TS1 4 6 B B M :TC:[4-15]. Perfect input for +6 damage
Belit-Sheri's Ingress 16 28 6 KND KND 9
TS2 4 6 B B M :TC:[4-15]. Perfect input for +6 damage
Belit-Sheri's Ingress 16 28 16 KND KND 9
TS3 4 6 B B M :TC:[4-15]. Perfect input for +6 damage
Oda to Mamnenaum 20 22,23 -12 KND KND 9
WR B M :TC:[1-15]. TH
Anu the Radiant 28 20 -8 4 4 9
7 B M :TJ:[9-28]
Anu the Radiant 28 22 -8 4 4 9
8 B M :TJ:[9-28]
Anu the Radiant 28 24 -8 4 4 9
9 B M :TJ:[9-28]
Ea the Grand Ruler 16 15 -8 2 2 9
FC B M :TC:[1-4]. :TC:[19-RC]
Nergals's Grapple 24 19 -14 4 4 9
BT B M
Nergal's Grapple 24 19,11 -8 KND KND 14
BT B B M M Jails. :NC:
Ea's Glare 18 17 -8 2 2 2
BT 2 B M :TC:[20-RC]
Will of Gilgamesh 12 12 -10 -2 -2 1
K H
Will of Gilgamesh 12 12,10 -16 0 0 3
K K H L :NC:
Triumph of Gilamesh 16 24 -12 KND KND 4
K 6 H
Hound of Tiamat 12 20 -12 4 KND 2
6 K H LH on CH vs weak attack. Apply curse
Command of Tiamat 14 16 -6 4 4 2
3 K M Apply curse
Shamhat's Allure 16 14 -14 -4 -4 2
2 K L :TC:[11-RC]
Enkidu's Frenzy 26 16 -16 -4 KND 2
1 K L :TC:[16-RC]
Lament for Enkidu 14 18 -14 2 0 2
4 K M LH on CH vs strong attack
Shamhat's Allure 16 14 -14 -4 -4 2
FC K L :TC:[0-4]. :TC:[10-RC]
Devotion to Ninsun 14 20 -2 12 12 1
FC 3 K H :TC:[1-14]
Enlil's Enmity 12 14 -10 0 0 2
WR K M :TC:[0-4]
Enlil's Enmity 12 14,20 -14 0 0 4
WR K B M M :NC:
Enkidu the Valiant 22 16 -10 -2 -2 1
7 K H :TC:[9-31]
Enkidu the Valiant 22 18 -10 KND KND 1
8 K H :TC:[9-31]
Enkidu the Valiant 22 20 -10 KND KND 1
8 K H :TC:[9-31]
Enkidu's Glance 18 23 -4 10 10 9
BT K M
Shamhat's Glare 20 17 -20 KND KND 1
BT 2 K L :TC:[19-RC]
Anshar's Halberd 36 30 6 22 22 9
A + B H BA . LH vs GI&RE
Tiamat's Ploy 38 16 -6 4 4 2
A + B K M Apply curse
Marduk's Thunder 18 10,16 -16 -4 4 10
6 A + B M M :NC:
Marduk's Thunder 18 10,16,30 -8 KND KND 15
6 A + B B M M M :NCC:. Third hit cancel with G
Marduk's Thunder 18 10,16,40 4 KND KND 20
6 A + B B M M M Third hit cancel with G BA
Anu's Justice 30 30 2 KND KND 9
2 A + B M BA
Tiamat's Frenzy 28 14,14,14 0 12 12 18
4 A + B M M M
Offering to Kishar 28 36 STN STN
8 A + B H AT . Hits only high in air
Tiamat's Quaking Blow 60 40 12 KND KND 9
B + K M BA G cancel. Apply curse x2. :TC:[21-142]
Tiamat's Quaking Blow 48 20 4 4 4 4
B + K K M BA . Apply curse
Tiamat's Quaking Blow 48 20 8 KND KND 4
partial B + K K M BA . Apply curse
Tiamat's Quaking Blow 48 20 12 KND KND 4
full B + K K M BA . Apply curse
Curse of Nergal 22 20 -8 4 4 9
6 B + K M :TC:[12-22]
Curse of Nergal 22 20,20 -8 12 12 10
6 B + K A M H :NC:
Immortal Utnapishtim 16 14,20 -4 10 10 9
2 B + K L M :NCC:. 2nd hit apply 6% of guard damage
Confession to Lahamu 24 20,21 -16 LNC LNC 15
4 B + K M M :NCC:. 2nd hit apply 8% of guard damage
Tiamat's Fury 18 32 -22 KND KND 9
8 B + K M :TJ:[12-35]
Enlil's Admonition 22 20 -24 -8 -8 2
WR B + K M :TC:[0-4]. :TJ:[8-24]. :TC:[28-RC]
Adad's Great Shears 16 14,21 4 KND KND 10
BT B + K M M BA on 2nd hit. :NCC:. 2nd hit apply 1% of guard damage.
Adad's Great Shears 16 14,30 14 KND KND 15
BT :(B)+(K): BA . 2nd hit apply 6% of guard damage.
Ereshkigal the Ruthless 18 45 KND
A + G H TH
Kingu the Sly Lord 18 50 KND
4 A + G H 4 TH
Apsu the Origin 18 61 KND
RIGHT SIDE THROW A + G H TH or 4 TH
Ea of the Abyss 18 55 KND
LEFT SIDE THROW A + G H TH or 4 TH
Marduk the Tempest 18 70 KND
BACK THROW A + G H TH
Nergal's Bloodthirst 18 10,10 6
6 A + G H TH
Judgment of Nergal 18 10,10,21 4
6 A + G A H TH
Judgment of Nergal 18 10,10,21 4
6 A + G 2 A H TH
Roar of Nergal 18 10,10,12 KND
6 A + G B H TH
Uridimmu's Howl 18 10,10,10 4
6 A + G K H TH applies curse on hit
Judgement of Shamash 20 12,14 -14 12 12 3
3 * 6 * 9 A M M :NC:. Jails
Judgement of Shamash 20 12,24 -4 12 12 3
3 * 6 * 9 A M M :NCC:
Talon of Zu 44 20,14 -8 6 6 10
2 * 8 A L L :NC:. :TC:[36-91]
Sickle of Sin 26 24 -12 0 0 4
1 * 4 * 7 A M
Ishtar's Mercy 18 24 -8 10 LNC 9
3 * 6 * 9 B M LH vs opponent with less then 1 soul gauge
Prayer to Ishtar 32 24 -16 LNC LNC 9
2 * 8 B M :TC:[4-19]
Lilitu's Needle 30 18 -12 0 0 2
1 * 7 B L :TC:[18-RC]
Ea's Judgement 28 36 -4 KND KND 9
4 B M
Ea's Judgement 38 40 0 STN STN 15
4 B M LH after guard crash
Enkidu's Valor 16 20 -8 10 10 1
3 * 6 * 9 K H
Enkidu's Bravery 18 14,16 -4 4 12 3
3 * 6 * 9 K B H M
The Ark of Utnapishtim 32 14 0 4 4 3
2 * 8 K H :TC:[12-22]
The Ark of Utnapishtim 32 14,14 -4 10 10 1
2 * 8 K K H H :NC:. Jails. :TC:[12-RC]
Enkidu's Karma 24 30 -8 KND KND 3
1 * 4 * 7 K H GI [5-16] vs low attacks. LH on successfull GI
Wrath of Tiamat 22 40 -24 KND KND 15
3 * 6 * 9 A + B M :TJ:[9-41]
Tiamat's Ingress 22 40 -14 KND KND 15
TS1 3 * 6 * 9 A + B B M SM :TJ:[9-41]
Tiamat's Ingress 22 40 -4 KND KND 15
TS2 3 * 6 * 9 A + B B M SM :TJ:[9-41]
Tiamat's Ingress 22 40 4 KND KND 15
TS3 3 * 6 * 9 A + B B M SM :TJ:[9-41]
Prayer to Belit-ili 20 30 -12 LNC LNC 9
1 * 4 * 7 A + B M LH on hit vs backdash
Blessing for Lahamu 28 35 -10 LNC LNC 9
3 * 6 * 9 B + K M LH after GI. :TC:[10-18]. :TJ:[26-51]
Tiamat's Rampage 54 15,15,42 KND KND
1 * 4 * 7 B + K M M M UA
Slide 20 20 -22 KND KND 9
RUN K L :TJ:[5-26]. :TC:[26-46]
Ereshkigal's Embrace 46 15,20 0 16
B + G M M :NC:. RE
Ereshkigal's Embrace 66 20,25 8 19
:(B)+(G): M M :NC:. BA RE
Purge of Ereshkigal 20 -2 8 8 4
TS1 B + G 4 SM
Purge of Ereshkigal 24 -2 KND KND 4
TS2 B + G 4 SM
Purge of Ereshkigal 26 -2 LNC LNC 4
TS3 B + G 4 SM
Namtar's Execution Spike 18,15 6 18 33
RE A LH as initiator 2nd round. End in BT on hit
Ugallu's Threat 21 10 50
RE B Will always GC on 2nd round. LH as initiator 2nd round
Ugallu's Ingress 21 24 50
RE TS1 B B Will always GC on 2nd round, Timestop with 1 curse
Ugallu's Ingress 21 34 50
RE TS2 B B Will always GC on 2nd round, Timestop with 2 curses
Ugallu's Ingress 21 44 50
RE TS3 B B Will always GC on 2nd round, Timestop with 3 curses
Feral Hound Uridimmu 25 4 STN 33
RE K applies curse on hit and block. LH as initiator 2nd round
The Voice From The Abyss 34 75 8 KND KND 12
A + B + K M BA . GI [9-37] vs mid&low. Apply curse even on block
The Voice From The Abyss 34 75 8 KND KND 12
TS1 A + B + K M BA . GI [9-37] vs high&mid&low. Apply curse even on block
The Voice From The Abyss 34 85 8 KND KND 12
TS2 A + B + K M BA . GI [9-37] vs high&mid&low. Apply curse even on block. Restore guard stamina
The Voice From The Abyss 34 90 8 KND KND 12
TS3 A + B + K M BA . :RI:[9-37] vs high&mid&low. Apply curse even on block. Restore guard stamina. Deplete opponents soul and guard gauges (20%).
The Voice From The Abyss 34 75 8 KND KND 12
6 A + B + K M BA . GI [9-37] vs mid&low. Apply curse. Not cosumes curses.
Abyssal Punishment 16 35 -8 6 6 9
2 3 6 A + B + K M Apply curse even on block
Ingress of the Abyss 16 35 0 16 16 9
TS1 2 3 6 A + B + K B M Ends in BT
Ingress of the Abyss 16 35 10 26 26 9
TS2 2 3 6 A + B + K B M Ends in BT
Ingress of the Abyss 16 35 20 36 36 9
TS3 2 3 6 A + B + K B M Ends in BT
Soul Charge 6 0 0 8 8 0
4 A + B + K SM BA SC
Ode to Humbaba 16 15,13,31 -8 KND KND 17
SC 3 A K B M M M :NC:
Ceremonial Sacrifice 18 15,11,11 -2 4 4 6
SC 1 A B L H M :NC:
Void Nova 36 31 6 10 10 10
SC A + B SM SM SM SM SM SM :NC:. BA
Temple of Eternity 30 33,40 2 KND KND 9
SC 2 A + B M AT
Cosmic Embryo 36 22 4 4 4 9
SC B + K B M BA . Apply curse on block or hit
Ishtar's Return 22 27,14 -12 KND KND 10
SC 2 * 8 B B M M :NC:
Ishtar's Return 22 27,14,11 LNC
SC 2 * 8 B B B M M H :NC:. 3rd hit possible only if 2nd hits
Fatal Gravity 18 80 KND
SC 2 3 6 A + G H TH
Fatal Gravity 18 80 KND
SC 2 1 4 A + G H 4 TH
Attack IMP DMG GRD HIT CH GB

Comming Soon

Tournament Matches Season 2019

Casual / Ranked Matches

OmegaDR (Zasalamel) VS CLOB (Astaroth)

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